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Text File  |  1994-03-03  |  3KB  |  87 lines

  1. // *****************************************************************************
  2. //
  3. //    WindoidUtil.h
  4. //
  5. // *****************************************************************************
  6. #ifndef __WindoidUtil__
  7. #define __WindoidUtil__
  8.  
  9. // -----------------------------------------------------------------------------
  10.  
  11. #ifndef __WindoidDefines__
  12. #include "WindoidDefines.h"
  13. #endif
  14.  
  15. // *****************************************************************************
  16. //    Macros to make code cleaner
  17. // -----------------------------------------------------------------------------
  18.  
  19. #define IsOdd(value) ((value) & 1)
  20. #define IsEven(value) (!IsOdd(value))
  21.  
  22. // *****************************************************************************
  23. //    Prototypes
  24. // -----------------------------------------------------------------------------
  25.  
  26. Boolean HasSystem7(void);
  27.  
  28. Boolean HasCQDraw(void);
  29.  
  30. // -----------------------------------------------------------------------------
  31.  
  32. void SyncPorts(void);
  33.  
  34. // -----------------------------------------------------------------------------
  35.  
  36. #ifdef SYS7_OR_LATER
  37.     #define OurDeviceLoop(drawingRgn, drawingProc, userData, flags)    \
  38.                DeviceLoop(drawingRgn, drawingProc, userData, flags)
  39. #else
  40.     #ifdef UNIV_HEADERS
  41.         void OurDeviceLoop(RgnHandle drawingRgn, DeviceLoopDrawingUPP drawingProc,
  42.                            long userData, DeviceLoopFlags flags);
  43.     #else
  44.         void OurDeviceLoop(RgnHandle drawingRgn, DeviceLoopDrawingProcPtr drawingProc,
  45.                            long userData, DeviceLoopFlags flags);
  46.     #endif
  47. #endif
  48.  
  49. // -----------------------------------------------------------------------------
  50.  
  51. void WctbForeColor(WindowPeek window, short partCode);
  52.  
  53. void WctbBackColor(WindowPeek window, short partCode);
  54.  
  55. // -----------------------------------------------------------------------------
  56.  
  57. void AvgWctbForeColor(WindowPeek window, short light, short dark, short shade);
  58.  
  59. void AvgWctbBackColor(WindowPeek window, short light, short dark, short shade);
  60.  
  61. // -----------------------------------------------------------------------------
  62.  
  63. void SwapForeBackColor(short variation);
  64.  
  65. void ColorsNormal(void);
  66.  
  67. // -----------------------------------------------------------------------------
  68.  
  69. void FrameBox(const Rect *theRect);
  70.  
  71. void FrameTopLeftShading(Rect theRect);
  72.  
  73. void FrameBottomRightShading(Rect theRect);
  74.  
  75. // -----------------------------------------------------------------------------
  76.  
  77. void GetGlobalMappingPoint(WindowPeek window, Point *thePoint);
  78.  
  79. void GetGlobalContentRect(WindowPeek window, Rect *contentRect);
  80.  
  81. // -----------------------------------------------------------------------------
  82.  
  83. short CheckDisplay(short theDepth, short deviceFlags, 
  84.                    GDHandle targetDevice, WindowPeek window);
  85.  
  86. // *****************************************************************************
  87. #endif